Recommended softwareOperating System: Windows 7 or higher Microsoft Office: Office 2007 or higher
There are a minimum of 40 lessons per grade. Most lessons make use of an Office Suite, applied to suit the level of the learners. All the activities are done on the computer. There are Activities, Assessements and Assessment sheets, an annual learning plan as well as posters and finished examples. The activities are aligned with the Curriculum Assessment Policy Statements (CAPS) of the Department of Education. The printed teacher's guide includes software tips that explain how to carry out the instructions.
Our vision is that all learners in primary school have access to this curriculum and therefore we have made it very affordable. There is no monthly cost; there is no cost per computer. The school purchases a site license and renews this on an annual basis. The full price is only for first time users, any consecutive years you get 20% discount on the upgraded version.
The CS4A School Curriculum is aligned with ICDL. Over and above the CS4A certification process, educators can contact their nearest centre for accredited international examinations and certifications.
Each unit has 13 activities, so there are 52 in total. Shapes and colours are practiced and we solve mazes and join the dots.
The pictures are popular with children, as they relate to nursery rhymes, playing on the beach, a playground, animals, and pizza.
Some of these will become favourites and may be used over and over again. All it takes is practice and the learners’ confidence will grow. Although most Grade R activities use Paint, the learners explore all the menu options and all the tools. Another drawing programme is introduced so some skills are transferred and more are learnt.
The fundamental skills of using a computer are learnt, using a pointing device in a GUI environment, as well as the basics for graphics manipulation.
64 activities for grade 1 with a lovely spread of subject matter, ranging from the SA flag, bugs, lizards, lions and bears, shapes and puzzles, trains, castles and dragons to the gingerbread man.
We focus on Fundamental skills as well as Concepts of ICT, and introduce word processing, presentations and spreadsheets skills.
There are a total of 63 exciting activities about shapes, animals, under the sea, a playground, a one-eyed monster, chocolate, recycling, soccer, shopping, emotions and balloons.
We expand on the Fundamental skills and Concepts of ICT as well as word processing, presentations, and spreadsheets skills.
As the learners complete the 57 activities, they use callout bubbles, shapes, patterns and pictures, topics range from pets to transport, parties, weekend fun and maths tables to wild animals.
In grade 3 we concentrate on word processing, presentations, and spreadsheets skills.
There are 59 interesting activities in Grade 4 with topics ranging from stationery to food, cities, creative writing, eggs and hats to trains and bridges, castles, forests, horses and money, kings and dragons and the Olympic Games.
Online Essentials is introduced with internet and email skills, and we build on to word processing, presentations, and spreadsheets.
Many of the 57 activities in this grade focus on language, but we also think about plant, animal and mineral resources, climate change, care, posture when working on the computer, the equator, going on a trip or on safari and magic tricks.
We further expand on the skills in word processing, presentations, spreadsheets and online essentials and we also introduce programming concepts, using the programme Scratch. It is freely available and included on our curriculum DVD.
The 57 activities are about animals and their habitats, calendars, money, expenses and graphs, earth’s continents, volcanoes and monsters, 3D shapes, advertising and copyright and a trip to Mars. The learners become aware of threats and Cyber Safety as they are using the internet.
Lots of mathematics and technology content in this grade.
We add more skills in word processing, presentations, spreadsheets and online essentials as well as programming that was introduced in Grade 5.
The 64 activities take the learners through animal kennels, game parks, gross stories and monsters, 3D shape rotations, a magic forest, cake distributions, ancient Egypt, budgets and savings, to space weather and star wars and carbon footprints. The content is largely in favour of maths and science, but all subjects are included.
The learners are introduced to Inkscape and WebDesign, and extend their skills in word processing, presentations, spreadsheets and online essentials.
The challenges are longer and more difficult, this is the year that they need to polish and shine. Certificates at the end of the year are recommended.
Note: the learners can have their own workbooks with all the explanations. This is an optional extra and not strictly necessary to have successful classes.